Design of E-Learning Application (SCOULAKU) for Senior High School Students with Agile Scrum Method
30 November 2025
Analysis of the Factors Influencing Customer Switching Behaviour of The Millennials in Digital Banks
30 November 2025
FACTORS AFFECTING USER LOYALTY OF DIGITAL BANK APPLICATION
26 October 2025
Factors That Affect Customer Purchase Intention within Mobile Games as a Service: An Empirical Study
26 October 2025
Discovery of Parent’s Intention Factors in The Use of Parental Control on The Gadgets Used By Their Children
22 September 2025
TREND ANALYSIS OF JOOX APPLICATION USAGE BY MILLENIALS IN DKI JAKARTA
22 September 2025
ECSI Modelling for MSME Customer Satisfaction Due to Cashless and Cash Transactions
22 September 2025
PRICE PREDICTION OF CRYPTOCURRENCIES AS AN OPTION OF DIGITAL INVESTMENT ASSETS USING ARIMA AND LONG SHORT TERM MEMORY
30 August 2025
Decision Support System Using Multi-Attributive Border Approximation Area Comparison (MABAC) Multi-Objective Optimization On The Basis Of Ratio Analysis (MOORA) For Selection of Majors According to Students
30 August 2025